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Theseus Review

Extemely linear, oozing with great themes but probably not for everyone

Reviewed by Griffin on 31st October 2020 on Windows Mixed Reality


Theseus is a Greek themed third person action adventure, the closest comparison I could make would be to The game Hellblade: Senua's Sacrifice or A Plague Tale: Innocence.

As I mentioned The game is Greek themed, I am not much of an expert on Greek history so you will have to forgive me, the plot may have been loosely based on an ancient fable however I am not familiar with it. You and a whisp like woman must defeat a Giant Minotaur in a labyrinth of old ruins.

The campaign took me about an hour and a half to complete.

While the game does not officially support WMR headsets I played the entire experience perfectly fine on an HP reverb.

My Computer specs for reference:

I7 7700k

GTX 1080ti

16gb Ram

HP Reverb

Graphics & Presentation

While the graphics in this game are not that great, a lot of low resolution textures, blocky models, and a lack of SSAO makes a lot of objects standout, however when looking at the game on a whole It all seemed quite nice, with the styling of the world and environments seemed to make all the short comings not the bad, and If you are using a lower resolution headset I suspect this would be even less of an issue.

The game used a fixed 3rd person camera to keep you looking at the places it wants at the distance it expects.

Sound FX & Music

The music was used sparingly but was quite effective in making a situation more tense when it needed to be.

There is really only one voice action - that of the whisp woman who I don't think is speaking ancient greek, it sounds to me more like something you would hear in a Zelda game from FI or Midna, but personally I liked it.

Gameplay & Immersion

The gameplay is all rather simple but I think it works well, it really is a lot like Hellblade. There are some minor wall climbing sections and some basic stealth elements at times, but most of the game is walking and climbing up or down. There is a simple combat system, basically the same as Moss or hellblade X to Attack and A to Roll. Later on you all get a touch to light enemies on fire.

I keep going back to hellblade as a comparison point but really its the best comparison I can make, so if you liked the combat in that you will like this, but really it is a very basic system.


The game does not support motion controls and you will need to play it with a Gamepad. I used an Xbox One controller in my play session.

The controls all worked fine and given the linear nature of this game the controls were tight.

Value & Replayability

There is really no replayability to this game. There are some secret achievements in the game so the completionist out there might need a second play through to get them all but the average player will have no reason to.

In terms of value at $11 local currently I would say its a bit steep and so if you can wait for a sale, but if $11 is nothing to you I would say go for it.

Final Thoughts

Really this game did not need to be in VR, and I'm not sure why they chose to make it a VR only title. I could have just been VR supported but I am glad it was made for VR as it was a fun way to play it, even if it did not add much.

For all this games short comings mediocre graphics, short story, extremely linear basic gameplay, I inexplicably really enjoyed my time with the game, and If I was rating this game off purely my subjective opinion I would score it even higher. Call it a guilty pleasure of mine if you will, but being objective and having to look at it if I were recommending it to someone else, then in that case I would say you are best off waiting for a sale.

I did buy it on sale for $3.50 and certainly think it was a great deal at that price.

  • Really liked the greek theming
  • Combat was simple but effective
  • Story telling was decent
  • Techinal visuals were not impressive
  • Very short campaign
  • Weak platforming

Reviewed by Griffin on 31st October 2020 on Windows Mixed Reality

6 out of 10

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