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Tarzan VR™ Issue #1 - The Great Ape Review

A Fantastic waste of a potentially good concept

Reviewed by Griffin on 18th November 2020 on Windows Mixed Reality


This is a review of just Tarzan VR Issue #1.

Issue #2 is a DLC and Issue #3 is not available at this time.

The Main story of Issue #1 took me 20 minutes to complete.

Specs played on

I7 7700k

GTX 1080ti

16GB Ram

HP Reverb G2

Graphics & Presentation

Visually the game is heavily stylized in a cartoonly cell shaded style. This will obviously not appeal to everyone but was probably a good decision for the game. The assets from textures to models are not very high quality, and on any moderately close inspection this is quite apparent.

The games presentation - this game is a bit of a mess, from the start you are dropped off in what the game calls the bonus island where you can explore for probably a decent amount of time but with no real point or goals. You should eventually make your way to Tarzans house which contains three comic books for the games Chapters. From there you are loaded into the very linear story mode.

The world/level design is also just incredibly amateur, whith really basic paths and contrived blockages.

Sound FX & Music

The voice acting is mediocrity, with all of the Apes performances a bit flat, but the bigger problem is the overlapping in seemingly random Audio. At times you can have apes, Villains, Jane and a voice over all talking over each other at once, which makes for a very confusing and odd story to try and follow even though the story is extremely simple.

For whatever unexplained reason when ever tarzan eats food, a voice over plays random lines from what sounds like an old Tarzan radio show. This often is awkward moments in the story.

The voice actor for Jane and the Voice over Tarzan are good.

Gameplay & Immersion

The game has two main mechanics and they are both poorly implemented.

Melee combat is really basic. You can either use your fists or an axe to attack enemies. The attacking is not really driven by anything or timed particularly well, leading to the "Waggle" being the best way to fight. Enemies also rag doll extremely easily leading to just knocking them over and rapidly tapping them with the axe, and generally unsatisfying combat.

The other is rope swinging, which has to be some of the worst implementation of rope swinging that I have ever used, as it mostly just acts a rope pull guiding you from rope to rope.


I am using the HP Reverb G2 which is extremely new so the game defaulted to Oculus touch bindings but worked without issue.

Value & Replayability

While there is technically a decent amount to explore on the "bonus" island the movement mechanics and combat really dont encourage me to want to do such, and which just a short 20 Demo effectively to the story I do not see the value.

Final Thoughts

Tarzan is a fun concept that I think could work really well in VR and I especially like the Pulp comic inspiration however poorly implemented it might be, but the simple fact is the combat and movement is unsatisfying to play, the story is poorly paced and told out, and the graphics are nothing special. I would avoid this game.

  • A Pulp comic insperation
  • Some decent acting.
  • Poorly designed levels
  • Simple yet poorly told story
  • Rudamentary combat
  • Some of the worst rope swinging I have used

Reviewed by Griffin on 18th November 2020 on Windows Mixed Reality

3 out of 10

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Tarzan VR™ Issue #1 - The Great Ape
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