Real Fishing VR has some fun elements and is quite polished over all, however, the lack of life-like physics applied to the line really spoils the immersion, and the casting the line out to sea has no real weight to it, so you can't control the cast and place the bait where you want. These two things alone make it hard to recommend the game, which is a shame as the rest is nicely polished and well done, but the bits that matter most are not. Lets see if they improve things in the next few weeks.
Edit: I've read that they have fixed some of the issues and improved things, so I'll be revisiting the game at some point. Stay tuned.