Key Of Impasse is a VR room escape game. Players will be trapped in a closed room and get a 30-minute escape countdown. Players need to combine each of the clues they find, step by step to unlock the level settings in the secret room, and finally escape the secret room.
Key Of Impasse is an indie game, and all projects are done by one person.
Certainly,my ability is limited, I hope you guys can support me, and you can leave valuable suggestions in the discussion area.
The operation of the game is the traditional VR operation mode, the side button means grab the item, the trigger button to use the object, the touch pad moves for a short distance; The game
also can adjust the room size and support the standing mode.
Key Of Impasse is not a game with a long game duration. The original purpose of making this game is to provide offline experience with VR. Therefore, the decryption time of the game has a limit of 30 minutes. However, personally, a 30-minute experience is not enough to complete all decryption, maybe you need a second, third or more ; The game also provides a random password function, which is the player's password and even the placement of items in the secret room after the player re-enters the game. It will be different from the previous game.
The mission key uses a more realistic environment, including art processing at each location, physical property settings, etc., almost every object you see can be crawled and interacted, and the player can even open the sofa very laboriously and pushed it to the shelf.